Conference Assessment This is a thread where notes on the pertaining conference will be kept. You are free to comment or post anything related to the conference. An extensive document outlining Devinity Conference guidelines can be found here Information on our TeamSpeak can be found here The conference is planned for: Saturday June 25th @ 5 PM EST/10 PM GMT Please post in this thread if you can't make this time. - All eligible staff are expected to attend if possible -Community members/players can join but have restricted talk power. - Attendees are expected to participate in the discussion and provide feedback - Post-conference gaming session will be held - Staff are encouraged, but not required to participate in post-conference activities Main discussion subjects: State of Flood 2.0 Update New Map Progress Discuss things that we can get our Jr. Dev @ruben to work on Weapon updates/additions/or other changes New props - adding stuff from the workshop + garrysmods.org ?????
High possibility that I'll be able to attend. Only thing is that it's a day before my vacation and i may be busy packing.
Will do. I'm most likely working that day either 9-5 or 10-6. Hopefully 9-5 so I'll only be a couple minutes late. (Will do my best to fit the schedule)
@Decap I had an issue with one of the staff members today. While playing on an alternate account I was warned for trucing. This was literally my first match (Second but I didn't take the first one very seriously.). I built a backup boat earlier and tossed it in the corner. Then during the fight phase my main boat was destroyed. I then promptly hopped on my backup and mid way through the phase I'm warned for trucing. Yes, there were people near my backup boat but I had no control of them being there or not. They were not shooting me so I continued focusing my attention on the main group as the conflict was still HOT (The same people who destroyed my main boat). This is complete bullshit! I don't have a single idea who these people were so naturally I was really triggered. Fix the trucing rule or I will. I'm tired of bringing it up.
I re-added this so it can be a topic to bring up during the metting (didn't really think of it that way) Another topic I'd like to bring up would be fixing the !hide feature for staff. We all know why it doesn't work that well, so no need to bring that up here. I just think we can all agree it's time to get it working well.
UPDATE: I'm very sorry for the short notice but due to a sudden family emergency I am unable to attend the meeting for this evening. I am currently at the hospital and will try to make it anyway but DO NOT expect me to show up. I hope you all understand my situation and apologies for any issue this may cause.
No worries. We all understand. I send you and your family my condolences and I sincerely hope that everything turns out OK.
Notes from the conference ( 6/25/2016 ) Some people noted that Bayrock and Donkie need to have a sit down with their staff to discuss future content, improvements and changes. Most precursor actions have been taken for ideas. They are now awaiting approval or denial from the founders. Someone mentioned Devinity make changes to prevent prop pushing Dawson - Suggested boss ideas but we didn't touch on those ideas much. Someone proposed ideas to lessen the amount of props 4 player teams. Someone suggested changing the trucing rule but we all decided it will remain as it is. Rogers is working with a developer to get Jeff-Bot to the functional stage