This is what I was thinking. Once the round is over, the raft wouldn't float back up again until the buildable boats had been cleared out. I got the idea from that Raft game that is being developed right now. https://raft.itch.io/raft
Im okay with this map but your kinda right! Another upgraded map wouldnt be that bad,But in my opinion,Old map Is Fine,For some of us,like me,Its a map that everytime i join it im getting more and more dejavu's. Its like childhood map,Im okay with it.
I have nothing to do during summer and I'm bored af. I decided to pick up my friend's map that he was making for my use and work on it. I'll probably finish it, I have nothing else to do. Tell me what you'd like to see in the map besides the obvious rooms, etc (no static water). I thought it might be cool to add a few rooms somewhere outside of the playing area that you could teleport players to and give them something to do. Minigames? Deathmatch maybe?
Maybe a timeout corner too. Place where staff could take players that don't understand the game and explain to them instead of just kicking them for accidental rule breaking. The "kiddie pool" if you will. Players couldn't enter the rooms without being teleported by there (!move <playername>), and anyone outside the room opulent see the chat. Tell me what you think.
Sounds good to me, but only if it's something Donkie and Bayrock would be okay with since they have to program the command. Not like it's hard to do at all, they just have to be okay with it. I think I'll add some sort of jail cell where you would put the player in question with the staff on the other side. If the player in question really just wants to be a minge, they wouldn't be able to prop push the staff member.
Yeah, but it'd save you the trouble of being tossed around the room. If the player is prop pushing from the start then I see why you'd kick him right away. The scenario that I was picturing would be: Player X is taken into the room for whatever reason. Player X gets mad and prop pushes the staff member.