Currently the future holds some promising things such as new maps, events, weapons, models and such. But this is all good and all but what about some real game changers like Idk new gamemodes? what do we have on the roadmap? do we have a roadmap? can we make a roadmap? Communism? who knows....
Whilst your intentions seem positive the constructiveness of this thread seems haphazard so I'm hesitant to comment in a serious manner. We have had discussions on the topic of expanding onto further endeavors before the recent reset of forum data, but it mostly comes down to the time and effort it will take to achieve results that make us as proud as the Flood does.
The problem is that keeping up with adding stuff for the flood is enough as it is for me. Adding a whole new gamemode that needs developing makes it even more time consuming and I'll probably just burn myself out again which means no content at all for a month or 4. We'd need a second coder but the last guy started a "Leave Devinity" bandwagon so I'm not so sure about it.
If you have a serious proposal, you should make a thread about it, so long as you take everything to do with it into account. Implying Jeff can be taught anything at all.
Minecraft is quirky and popular, but personally I'm not all that interested in it nor do I really have any experience hosting it.
Its very easy to host and run, although I would wait until it updates to 1.8 and knowing mojang that will probably be in 20 years.
Hosting a minecraft server is only easy when you throw a bunch of premade-bukket mods into a folder and call it a server. The same as if you were to download a bunch of workshop content for a DarkRp. Why would players join another "common" minecraft server if it's the same or extremely similar to hundreds of other servers? My point being, minecraft servers are not easy to run nor are they easy to maintain. Same as any other server. "If" we were to create a public minecraft server, it would require a bunch of custom plug in and lots of development time. Otherwise you just have "another common server" that nobody will join.
Minecraft servers is even harder than darkrp servers to get running. They work in exactly the same way, 12 year old kids download the same mods and try to make their own unique server, where more kids connect to, grief and then leave. I'd say 3% of the ones who joins stays for a longer time. It's difficult and not worth the trouble hosting a minecraft server. I have the tools and experience required to make my own mods, but it'd have to be something extraordinary for it to be worth the trouble.
I was mostly aware based on the pretentious hashtag and your context. However I think @Donkie and @jeffreythe00 may not have caught the satire, lol. Unless they were only commenting toward @Sensai-Mostache in which case I digress.