The teams and props remain the same. In battle round, there will be one randomly selected player which will have the "potato" aka. the bomb. If the player holds the "potato" for too long (Possibly 5 seconds and maybe getting shorter each pass), then it will explode, damaging the props near the player. So, to avoid this from happening, the player must throw it to other people. The player can not throw it to the previous 5 players which had already grabbed the "potato" and can only pass it to a team member once before having to throw it to others. When the "potato" is thrown and goes past within a certain radius of a player and/or their props (enough for the player to catch it) and the player was unable to catch it, the catcher would be punished rather than the thrower. This is to prevent people from dodging it.