Staff Conference Notes (June 27th)

Discussion in 'Conferences' started by Bayrock, Jun 23, 2015.

Thread Status:
Not open for further replies.
  1. Bayrock

    Bayrock Founder & Developer Staff Member Founder

    Joined:
    Jun 2, 2014
    Messages:
    1,495
    Likes Received:
    658
    Conference Assesment

    This is a thread where notes on the pertaining conference will be kept.
    You are free to comment or post anything related to the conference.

    An extensive document outlining Devinity Conference guidelines can be found here
    Information on our TeamSpeak can be found here

    The conference is planned for:

    June 27 @ 5 PM EST/10 PM GMT


    - All eligible staff are expected to attend if possible
    - Attendees are expected to participate in the discussion and provide feedback
    - Post-conference gaming session will be held
    - Staff are encouraged, but not required to participate in post-conference activities​
     
    #1
    • Like Like x 4
    • Informative Informative x 1
  2. Decap

    Decap Super Radman

    Joined:
    Jul 9, 2014
    Messages:
    3,049
    Likes Received:
    881
    More JB?
     
    #2
  3. Bayrock

    Bayrock Founder & Developer Staff Member Founder

    Joined:
    Jun 2, 2014
    Messages:
    1,495
    Likes Received:
    658
    Potentially will be a hot topic for this conference. @Donkie addressed a number of issues since we held the initial testing.

    edit: Scheduled an hour earlier with anticipation that we may hold further testing
     
    #3
    • Like Like x 2
  4. Rick

    Rick female nipple Gold VIP

    Joined:
    Jun 7, 2014
    Messages:
    1,771
    Likes Received:
    613
    Jailbreak Changes
    @Donkie Fixed guns, tazing teammates, Armour, Trivia and a few other things. Strips weapons on LR and slays all guards other than the ones participating.
    @Bayrock Buffed fists on breakable entities.

    Flood
    @Bayrock released new flood patch.
    @Donkie is working on a ServerCP for Administrative purposes.
    @jeffreythe00 added some colours to the chat.

    Proposals
    The idea of "Veteran ranks" was brought up, no decision was made.
    The BansCP for administrators works very well.
    The current "Trucing" rule is changed.
    Illistrations in the MOTD is discussed, this will happen.
    The topic of destructible thrusters is discussed, we came to the conclusion that 150-200hp would be good.
    Flood is a hack.
    @Dawson has the good suggestion of sorting weapons relative to keys.
    The death of a player in a team results in their entities (Boat motors and Cannons ect.) should transfer admittance to their team members.

    Promotions
    @JDMallDAY was promoted to Jr.Moderator
    @Applcore5 was promoted to Jr.Moderator
    @The_Eboler was promoted to Jr.Moderator
    @Dawson was promoted to Moderator

    Congratulations everybody.
     
    Last edited: Jun 27, 2015
    #4
    • Like Like x 2
    • Informative Informative x 2
  5. jeffreythe00

    jeffreythe00 Dreamer

    Joined:
    Jun 2, 2014
    Messages:
    1,277
    Likes Received:
    524
    @Rick I'm currently working on getting some flood playermodels added too. @Bayrock probably left it out because I was unable to get the tools to work but Donkie has helped me getting them working. Needless to say it was user error as I had expected.
     
    #5
    • Like Like x 2
  6. Rick

    Rick female nipple Gold VIP

    Joined:
    Jun 7, 2014
    Messages:
    1,771
    Likes Received:
    613
    Yeah he mentioned that you were doing that, but I didn't put it in the notes because I didn't really have details and I didn't want to just say "Jeff is making playermodels"
     
    #6
    • Like Like x 1
    • Informative Informative x 1
  7. jeffreythe00

    jeffreythe00 Dreamer

    Joined:
    Jun 2, 2014
    Messages:
    1,277
    Likes Received:
    524
    I'm not making playermoels. Just modifying workshop ones to our needs.
     
    #7
  8. Rick

    Rick female nipple Gold VIP

    Joined:
    Jun 7, 2014
    Messages:
    1,771
    Likes Received:
    613
    Yeah that's what I meant.
     
    #8
Thread Status:
Not open for further replies.