Anti-Pirating. Instead of bouncing the player off the boat, they should be no-collided this will prevent people from bouncing on other people's boats. Anti-Prop Push. Whenever the owner or teammates try to hit a user that doesn't belong on their team the prop will be no-collided so they won't get pushed. If the player is inside a prop when the round starts kill them. Detect whenever a player reaches a certain Y+ and checks if there in that Y for X amount of seconds then kill them. If they reach the very top they get set on fire I realize that, but it isn't very effective. That's all I have for now.
You would have to no collide the other players props as well as the player themselves. People can prop push other people but they also can minge with their props and push their boats around. Very good idea, just need to make sure all corners are covered so to speak. @Bayrock what do you think?