In this event, every player must add the same specific prop that isn't from the wood/plastic category to their boat. Once that prop is destroyed, the rest of the player's boat takes double damage. If the player did not add the prop, they will take double damage from the beginning. This would force the players to get out of their comfort zone and construct a boat that they aren't familiar with just to make sure they don't get wiped out quickly. Conversely, the people that build the same thing they build every round would die fast unless their usual design already includes said prop. The reason why it isn't from those two categories is that it would be too easy to include said prop because it would most likely easily float. I'm talking adding a high health, heavy prop like the lockers or a low health, small prop like the leek. Something that is harder to destroy than usual. One topic that I can't come to a conclusion with is whether the golden gun should or should not be allowed on this round. Of course, it would be rather silly if the prop happened to be a 1ton and most of them immediately get erased as soon as the battle phase starts. Pun aside, this concept is pretty simple as is, so, thoughts? Ideas on balance? Improvements?