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Xmer and Bunnub Collide Into Each Other

Discussion in 'Feedback & Support' started by Bunnub, Jan 9, 2016.

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  1. Bunnub

    Bunnub Member

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    Hi,

    I was playing on Flood US #3 with Xmer where we somehow collided into each other and were unable to move. Of course, this made the other plays on the server extremely angry as they couldn't kill us that round.

    It would be great if this bug could be fixed so that we wouldn't have that advantage over the other players again!
     
    #1
  2. Decap

    Decap Super Radman

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    Yeah @Donkie I've seen this happen a couple times. Tends to happen when water is rising and players are close to each other. It's even happened in Tower round before and they just float in the air til the round is over.
     
    #2
  3. Dawson

    Dawson Veteran Member Staff Member Admin

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    Couldn't we create a script for battle phases that would automatically slay players (after a 10-second period) that are floating and stationary in mid-air? This could also work with players that sink into props and are UNABLE to escape (i.e. just about when water levels stop rising).
     
    #3
  4. Wolfgang

    Wolfgang Veteran Member Platinum VIP

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    Happened with Vinyx and his friend.
     
    #4
  5. counter

    counter Godly Member Platinum VIP

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    It should just no-collide players.
     
    #5
  6. jeffreythe00

    jeffreythe00 Dreamer

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    I was going to second this until I thought "Players could just abuse this to stand inside each other".

    Imagine if you could have 2 players standing inside each other during fight phase on a single prop. I don't know how I would feel about that.
     
    #6
  7. counter

    counter Godly Member Platinum VIP

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    It should be able to detect if 2 players are suspended in the air.
     
    #7
  8. Decap

    Decap Super Radman

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    In the game mode Hide and Seek there is stuck prevention so that after a few seconds players would become no collided with each other but still push them apart if they try to stay in the same spot. We could sue something similar.
     
    #8
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