This event is supposed to be more harder/interesting variants of already existing events. Changes generally include harder gimmicks of the originals General: - Amped up events occur more rarely than usual events - Money is earned 50% more - These events cannot be voted for. However, there will be a small chance that it will be an amped up event if the vote passes Haste: - Build time is set to 30 seconds, Get on your boat is set to 3 seconds Acid: - Acid deals double the original damage - Props that touch the acid continue to corrode for 5 seconds at normal damage rate Pirate: - More chests spawn and more explosive chests - Some will explode within a players range without interaction - Explosives deal the same damage to players but double to props - Crowbars replaced with fists - Money in chests are doubled Scramble: - Buoyancy is now randomized as well One weapon: - Damage is TRIPLED Rope: - Ridged ropes are no longer allowed - Ropes are longer and have more slack and one connection between two props instead of 2 Motar: - Helicopter bombs drop as well dealing damage to players - Motars deal double damage - Motars drop faster Prop roulette: - Fewer props to choose from Flash Freeze: - Props have ice physics - Players move progressively slower in the water Team: - Per prop limits added - Boats must be welded into one boat Zombie: - Zombies spawn faster - Zombies deal Triple damage to props Loadout: - Loadout switches each minute during gameplay - Normal ammo capacity Juggernaut: - Only one juggernaut - Juggernaut can now stand on everybody's boat past the one minute mark - Juggernaut is now equipped with a sledge hammer that deals double damage to everything
The concept is there, but it definitely should not be just harder. The positive effects should also be increased somehow. For the zombie round, I'd like survivors to have some sort of bonus too. It's already quite unbalanced for them. Also, the amped juggernaut round sounds like it isn't fun at all for either team.
i like the idea of spiced up version of the event's tough some adjustments and such need to be done but nice idea i like it!