Rules As time increases, the damage to players and boats increase. The event's purpose is to fill players with an increasing sense of urgency as the round goes on. Melee and Explosive/Fire damage are doubled, as to deter players from building massive boats. Extra options: Make building time lesser like the haste event to also deter players from building giant boats, or have fire unweld props to cause extra mayhem. Discuss whether you think it's a good idea to put this in below, I'd love to hear feedback! (The format of this was inspired by Nyaa's post on his dodgeball event, thanks!)
This is basically Haste Event 2.0, its just more forgiving at the beginning... which I like might I add, I think this would be a good replacement for the current haste event.
I don't get this one why don't you just change the building phase time on the haste? Unless you don't add the double damage to explosives and just increase all weapon damage by 33.33r% every 20-30 seconds. Idk if my idea is any better than his