Inspired by popular Battle Royal games like PUBG, I've devised an event idea that's sure to peak the interest of some players. Build Phase changes: No Teams - All players will be temporarily removed from teams for this round. Thrusters are free and available to all players at a limit of 2 per person Battle Phase changes: 15 seconds after the water rises and players can begin shooting, gas or an electrical field (whichever works best) will begin to encircle the players. The safe zone area is randomly picked so that it is different each time. The safe zone slowly moves into a central point on the map until there is only one player left. Damage taken outside the safe zone will increase the longer the match keeps going. Under 1 minute 1hp/1sec. 1-2 minutes 2.5hp/1sec. 3+ minutes 5hp/1sec. Water still does damage but less than in a normal round (half damage?). Players who die, in any fashion, will drop a medkit and possible loot (a gun with ammo, grenade, etc,). Boats can be occupied by any person and will also take damage if not inside the safe zone. Melee weapons will do damage to players and boats alike. The last surviving player will get a 30% bonus to their already earned flood cash + 10 tokens. 2nd place 15% bonus + 5 tokens. 3rd 5% Bonus + 1 token.