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Resolved Bug Report

Discussion in 'Feedback & Support' started by FrozenHumanity, Oct 29, 2016.

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  1. FrozenHumanity

    FrozenHumanity Member Gold VIP

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    When you call StripWeapons() on a player with a prop being held by their physgun the buoyancy of said prop changes drastically.

    Performing this with a prop that has negative buoyancy will cause the prop's buoyancy to jump to what seems like -inf. Performing this with a prop with positive boyancy causes the opposite.

    Demonstration

    I'm not going to say exactly what this would be useful for until it gets fixed(if any of you would even care at that point). I'm sure if you had a brain and 5 minutes you'd be able to make something out of it.

    Best fix that I know of:
    Code:
    pl:StripWeapon("weapon_physgun")
    pl:StripWeapons()
    pl:StripAmmo()
    ...
    
    Don't try and mess with this on SSG as I gave Sno the fix after he couldn't figure it out for 3 years.

    Sorry if this should've been posted somewhere else. If so, at least I'm close.
     
    Last edited: Oct 29, 2016
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  2. FrozenHumanity

    FrozenHumanity Member Gold VIP

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  3. jeffreythe00

    jeffreythe00 Dreamer

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    Thanks for the report. Will let donkie know about this. I will also, gladly have a look at any other bugs you have found. Thank you for not abusing them.

    I generally don't mind if players do their own bug testing so long as it's not disrupting other players game play. I also don't mind tossing you a few tokens for the trouble, especially if its helping us fix bugs we weren't aware of.

    Thanks,
    Jeff
     
    #3
  4. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    Interesting find, not sure how this lets you spawn other props tho...
     
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  5. jeffreythe00

    jeffreythe00 Dreamer

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    @Donkie he was reporting two bugs. The first one he gave you a solution to and the second one he says is his favorite but gives no details about.
     
    #5
  6. jeffreythe00

    jeffreythe00 Dreamer

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    Check Github Dawson.
     
    #6
  7. FrozenHumanity

    FrozenHumanity Member Gold VIP

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    I didn't refuse anything, I asked someone like donkie to pm me because it didn't want to post it publicly. And yes, this has to do with the tool guns. I've found quite a bit of exploitable commands for tools.

    Well pm is kinda useless now. I'm sure you'd be able to find out a list within a few minutes.
     
    #7
  8. Dawson

    Dawson Veteran Member Platinum VIP

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    I removed it, but please be more clear next time.
     
    #8
  9. jeffreythe00

    jeffreythe00 Dreamer

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    Yeah, soon as counter told me, I was able to find a bunch of exploitable stuff. I've created an issue for it in github. So it should be fixed fairly soon.

    Edit: If you find anything else. You can PM me directly. I'd be more than happy to work with you.
     
    Last edited: Oct 29, 2016
    #9
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