Started on a new map out of boredom and procrastination Setting will be roughly the same as the current map, with a big change: A huge pillar in the middle to act as an obstacle, will make for some better gameplay? I'll also map cool shit around it so we can have melonrace and spectator area and shit
If neither player has a harpoon on opposite sides of the pillar, it's going to be an awkward boat-tipping fest.
Which of the room configurations would you like the most? Your own idea is also happily accepted 1) (water not pictured) 2) 3)
If the map was slightly more bigger, it would be better for players to build outside, very fit for 24 players and not tight as well.
It tends to get tight on current map because I see most of the players building in main lobby while a player/very few team members hog the room. I think it should extend a little bit more further and sort of separate the rooms into each corner. #2 placement is great but however the rooms at the bottom should be removed so there can be more space to build in lobby.
I like #2 and #3. The thing is @Donkie can we not make two maps based of #2 & #3? More maps the better and I like both layouts.
Testing room design ideas Give input pls Gonna be pretty large doors (not this texture though) Also made a fountain
yes larger doors very good idea to get items in. especially when you have been building separate boats then join a team and need to move items into room. also you know in the rooms we don't need that much water in the back maybe half of the water we have right now in each room. This is because when you are in a team of 3 or more it gets very crowded and hard to work around each other.
nono lighter version looks better the dark version looks weird like when the colour on your monitor is off