Flood is well deserving of additional weapon content, but before we move towards adding more stuff we should first consider the state of the weapon system itself. What do most of you think: Would it make gameplay more interesting if a load-out system of sorts were to be devised? Bear in mind that it doesn't have to be outright linear compared to how COD or other games approach the concept. If anything, I was thinking that everyone would be able to equip the following for Battle Phases: (+) Weapon Key #1: x2 Melee weapon + Default (+) Weapon Key #2: x2 Sidearm + Default (+) Weapon Key #3: x1 Submachine gun + Default x2 Rifles (+) Weapon Key #4: x1 Shotgun x2 Sniper Rifle/Ballistic + Default (+) Weapon Key #5: x1 Light Machine Gun x1 Grenades x1 Explosive + Default x1 Special (e.g., Golden Gun/Flamethrower) (+) Weapon Key #6: All general utilities (e.g., Harpoon Gun, Fire Extinguisher, Gravity Gun) x1 Support/Defense utility (e.g., First Aid Kit, Welder, Portable Force Field, Bugbait) Each weapon type would feature several variants to choose from in the load-out system. They'd also receive extra ammunition (?).