Island Life 2.0

Discussion in 'General Discussion' started by Sensai-Mostache, Aug 10, 2014.

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  1. Sensai-Mostache

    Sensai-Mostache Active Member

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    yey... new mostache thread "throws confetti"


    ISLAND LIFE 2.0

    FEATURES:
    MAP:
    Semi-Undeveloped group of multiple islands in the middle of the ocean
    A few houses on a main island
    Docks on some of the islands
    Water ravines
    MAKIN' MOOLA:
    Fishing (possibly with crab pots and stuff similar to harbor rp)
    Cuban Drug running
    Resource selling (rocks, metals, wood)
    Farming ( Melons, lemons, Cocoanuts, DRUGS)
    Making a boat taxi to transport players from different islands
    Treasure hunting (treasure would spawn randomly in water cave/ravines)

    POSSIBLE CLASSES:
    Islander (not sure if that is a word)
    Drug Runner
    Fisher
    Farmer
    Treasure hunter
    Cannibal (similar to a hobo in dark rp, with the exception that you eat people)
    Weapons crafter
    Miner
    Higher Learning Activist (similar to police but run by a cult)
    Poacher
    Builders Association (they destroy all ugly things)

    Building
    VIPs would have access to adv dupe to save their shiz
    Props would have a set health and would be limited similar to flood (unlock more props with leveling)
    Buoyancy
    tool to make boats along with thrusters (thruster power would be limited)

    Weapons/Gear that might be in game
    Makeshift spears
    Scuba diving stuffs
    Squirt guns
    Bows
    Guns imported by Cubans
    Armor (maybe)
    Traps to protect your base (spikes or somethin)



    Im too lazy to continue... gonna go play something now.


     
    #1
  2. Sync

    Sync Dedicated Member

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    I really appreciate you making this, you seem like a great person. There is nothing here that makes me want to come back again. It's the same as flood, it'll be the same thing every time you play.
     
    Last edited: Aug 10, 2014
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  3. Bayrock

    Bayrock Founder & Developer Staff Member Founder

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    I don't think that's true considering the original Island Life idea was an RP where you progress to gain cash and promotions in your role.

    It's an unofficial idea by community members, but regardless I think it would have more replay value than Flood certainly.

    @Sensai-Mostache
    As far as this '2.0' thread though I don't think it was necessary. You should have just posted your concepts and thoughts into the original Island Life thread like other users have been using. This thread is completely redundant. Locked.
     
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