so I don't use nocollide alot, but my friend does and he was saing that it is taking him way too long to nocolide all the stuff, so I thout that adding a nocollide feature would be very usefull. In my mind I imagine it to work like smart-weld and nocollide all of the items painted green.
I honestly hate no-collide, It's broken as is and I don't want any sort of tool that will make it easier, as is it gives far too much of an advantage (In my opinion) as it provides absolute immunity to explosives and fire. In my opinion it should be removed, not expanded on.
Yes. As of right now, rockets do no damage to nocollided props. This may be a bug however. Anyways I favor Rick's opinion.
I like no collide other than it keeping explosions from dishing out damage on the props it's used on. If that issue was fixed I can see this being used.
At the very least the tool should be recalibrated to prevent props from becoming immune to unwelding and blast damage, and also fireproof.
I brought this up with Donkie today, he says that the reason that they don't take damage is because the Rocket's damage is made so that it doesn't penetrate props. If anybody has any ideas on fixing the issue with that in mind, I'm sure he'll be happy to hear your ideas.
Flood is about building DIY boats, not precision placement, so no "Easy Precision" tool. "Smart" tools is also a nono, smartweld was added because of whining and I've intended on limiting it heavily. Mostly because people create 4x more unnecessary constraints when using the smart tools which lags the server.