This would involve either reinventing the Tower Event or simply building off of the mechanics of that event to make it more playable and enjoyable for everyone. Let's start off with the problems with the Tower event as it is now. Players are generally confused on how to build a tower using the gravity gun. Balancing your tower can be a problem with most props. Staff (and vip?) can use the weld tool to weld props to the wall. Instructions unclear, dick stuck in ceiling fan. I think the main issue is taking away the fun of building something with the physgun and replacing it with the confusing nature of the gravity gun. Here are my proposed changes to make this event into something we can start using in the rotation again. Build Round: Players have access to the Physgun The "height meter" is still in place. Players must get above the minimum height to avoid being damaged by the water. Being in the water zone will be shown in blue on the meter. The safe zone should be marked in green. The "height meter" also has a max ceiling which will be displayed in red on the height meter. Going above this area will cause massive damage to players and props when the battle round begins. All props can be used, however none of the props can float and will sink if they fall down. By removing logic, this will expand on the types of towers that can be built. Players do not have access the the normal weld tool, only the smart weld tool can be used (to avoid staff getting an advantage). Players still have access to the no-clip function. Players can use the rope tool a max of 4 times and can be used on walls and props as a last ditch effort to keep their tower balanced. Ropes are destroyed when the prop they are attached to is destroyed. Players have access to a usable ladder (if such a thing exists). The ladder only has 50 hp but placed correctly could get the player out of a sticky situation. Battle Round: Explosions cause a slight push force against props. This along with the chance of unwelding props could unbalance boats and cause them to tip over. The harpoon can be used but only one time. Players can use the harpoon to pull down towers that are not very balanced at the risk of falling off of their tower or pulling their tower down as well. With these changes, I believe we could bring back the Tower event and have much less confusion on how to build one.