SOMETHING NEW

Discussion in 'Garry's Mod: Flood' started by alvyplayer, Jun 23, 2016.

Thread Status:
Not open for further replies.
  1. alvyplayer

    alvyplayer Member

    Joined:
    Sep 11, 2015
    Messages:
    6
    Likes Received:
    0
    When i say "something new" im not specifying anything as I dont have very creative ideas but the main purpose of this thread is adding something new, I've been playing on this server for a long time and i have every single weapon and my favourite skin, that is all you can buy and this can make the game very simple and boring after playing it for hours and hours, i think something new should be added, and the main ideas I have are listed and explained below:

    More Props: More props gives the server more chances to build a different boat and not just build the same boats as everyone else over and over, you can have your own ideas as there are more choices and more combinations, I think everyone agrees there is no negative part on adding new props as long as they are balanced (size, price, health, floating)

    More weapons: This idea might have some reasons for not being added, for example more OP weapons who not everyone can afford and therefore its more difficult for low level people to level up if they dont have enough money, but it can also be very helpfull for the same reasons as before, if you can make balanced weapons that are helping the server because you can use different weapons and not always te same 2 guns each round. I think a good weapon could be a flamethrower that it's fire damage is higher that the rocket launcher's fire damage, (maybe x2?)

    Skill points: I was not sure if adding this to the list but it is just an idea you can deny if you want to, I think everyone should start with 10 skill points and you can upgrade your: ammo(2%more ammo for every weapon per skill point spent, doesnt apply to rocket launcher or grenade launcher on mp7),
    Prop health(5 more health to your props per skill point spent), Weapon Dmg(weapon deals 0.5% more damage per skill point spent), water damage( water damage is reduced by 0.2 per skill point), fire damage (fire damage is increased by 0.1 per skill point spent) speed on water (your speed increases by 2% in water per skill pont spent), fast reloading (you reload 5% faster per skill point spent) and maybe other skills

    Upgrades to weapons: you can add incendiary ammo, explosive ammo and perks that improve an individual weapon, for example something that you can buy for $5000 that makes your weapon have 10%less recoil

    Hope you consider thinking about these ideas ;P
     
    #1
  2. Pentagram-Null

    Pentagram-Null Member

    Joined:
    Dec 11, 2015
    Messages:
    64
    Likes Received:
    14
    Adding skill points for Flood? Eh It doesn't sound fun and that.

    I give a huge support for adding more weapons and props so we could build better and stronger , But I think the coders are working on something I ain't sure tho
     
    #2
  3. alvyplayer

    alvyplayer Member

    Joined:
    Sep 11, 2015
    Messages:
    6
    Likes Received:
    0
  4. counter

    counter Godly Member Staff Member Server Moderator Platinum VIP

    Joined:
    Feb 21, 2015
    Messages:
    3,131
    Likes Received:
    846
    Server:
    Flood
    Discord:
    co#2858
    More props has been already added, weapons are going to be added. Skill points are debatable but it'll change gameplay + leveling system
     
    #4
  5. Roflcopter Rogers

    Roflcopter Rogers Least From The East Platinum VIP

    Joined:
    Mar 30, 2015
    Messages:
    719
    Likes Received:
    97
    And the leveling system is a mess... Rick is the only one who knows how it works.
     
    #5
  6. counter

    counter Godly Member Staff Member Server Moderator Platinum VIP

    Joined:
    Feb 21, 2015
    Messages:
    3,131
    Likes Received:
    846
    Server:
    Flood
    Discord:
    co#2858
    >Rick is the only one who knows how it works.

    K. You do realize that you only level by achievement unlock, damage done and props destroyed. Mostly everyone in the team knows except for you. :p
     
    Last edited: Jun 23, 2016
    #6
    • Agree Agree x 1
  7. alvyplayer

    alvyplayer Member

    Joined:
    Sep 11, 2015
    Messages:
    6
    Likes Received:
    0
    skill points dont necesarily have to be gained with level, as this will make high level played have a huge advantade over new players
     
    #7
  8. counter

    counter Godly Member Staff Member Server Moderator Platinum VIP

    Joined:
    Feb 21, 2015
    Messages:
    3,131
    Likes Received:
    846
    Server:
    Flood
    Discord:
    co#2858
    Skills will be provided with rebuffs as well
     
    #8
  9. Decap

    Decap Super Radman

    Joined:
    Jul 9, 2014
    Messages:
    3,049
    Likes Received:
    881
    Skills, buffs, or perks will not be added. The problem is that older players such as us would end up having a great advantage against newer players which could discourage them from coming back if they keep losing. We have to keep it balanced.
     
    #9
    • Agree Agree x 2
  10. ArrayZ_LSD

    ArrayZ_LSD Bounty Hunter Platinum VIP

    Joined:
    Oct 3, 2015
    Messages:
    154
    Likes Received:
    52
    I don't know why but skill points remind me of Cod Ghosts and those points you could get, and that game was awful. But I think the whole skill points would only work if the game mode was new and everyone was fresh.
     
    #10
  11. counter

    counter Godly Member Staff Member Server Moderator Platinum VIP

    Joined:
    Feb 21, 2015
    Messages:
    3,131
    Likes Received:
    846
    Server:
    Flood
    Discord:
    co#2858
    The thing about skill trees, is that every skill should have debuffs so it doesn't become OP ASF
     
    #11
Thread Status:
Not open for further replies.