Informational The Update Thread (Changelog)

Discussion in 'Garry's Mod: Flood' started by Donkie, Jun 22, 2014.

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  1. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    v1.8
    Relatively big update, spent a lot of time on this. With @Bayrock 's assistance!
    • 21 new achievements, ideas put together by @Dawson
    • Added new Rules tab, page design by @Dr. Pit Lazarus
    • Added 3 new weapons:
      • Sledgehammer, can hurt players, can be thrown and picked up
      • Goldengun, deals 1/4th of a prop's health as damage, 4 shots
      • Predator missile, very expensive, one time use, lets you fire a missile from the sky to cause a huge amount of damage to an area.
    • Added 5 new playermodels, colorable CSS models. Courtesy of @CounterCraftz
    • Added a new HUD element that displays info about your current team
    • You now take damage if you try to jump up on someones boat in fight phase.
    • Moved over all /commands (/give, /jointeam, etc) to the centralized admin system, they now show up in commands tab
    • Disabled tankglass material
    • Fixed a money exploit with boatmotor rightclick
    • Fixed lamps and lights
    • Limited rope width
    • Mod stuff:
      • Fixed !cleanall and !cleansprays
      • Logs can now be searched by player info (name, steamid, etc)
      • Removed !bring
     
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  2. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    V1.8.1 fixes
    • Sledgehammer no longer causes friendly damage
    • Weapon changes
      • Colt Python:
        • Price: 3000 -> 5000
        • Damage: 5 -> 8
        • Ammo: infinite -> 126
      • Deagle:
        • Price: 4000 -> 6000
        • Damage: 5 -> 7
        • Ammo: infinite -> 152
      • Predator:
        • Fixed icon
    Fixes round two:
    • Fixed teams not being sent on join
    • (Hopefully) Fixed predator locking player
    • Fixed predator not always getting removed properly
    • Fixed up any friendly fire / pvp related damage issues and hitnumbers issues
    • Buffed melee vs zombie damage by a lot
     
    Last edited: Feb 29, 2016
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  3. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    v1.8.2 minor update
    • Admin mod name matching has now gotten a lot more intelligent.
      • Weird unicode characters will be converted to regular characters before compared. If my name is "Ⓓⓞⓝⓚⓘⓔ", doing "!slay Donkie" will now work just fine.
      • Random blankspaces and other separation characters are also converted before comparing. If my name is "Don kie", doing "!slay Donkie" will now work just fine.
      • Just a * in place of a players argument will target all players on the server.
      • Just a ! in place of a player(s) argument will target yourself.
      • If you start a players argument with a dash, -, it will target an entire team instead. "!slay -TeamBlue" will kill everyone in said team.
    • Fixed War Dinghy / Floating Fortress achievements having each other's description.
    • Fixed damages < 1 not registering, this fixes issues with fire damage not being rewarded.
    • Removed the slot tinkering with the reserved slots system.
    • Fixed spectators having names over their heads.
    • Weapon Holstering is now disabled incase an event overrides your loadout.
     
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  4. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    Donkie Changes:
    • Rewrote the entire hats/playermodel system, I present to you, Items 2.0!
      • Items are no longer restricted to only hats. A lot of different body-part-items are featured!
      • Items no longer have to be "model slapped on body" things anymore, items can be a lot more than that, such as particle effects, trails, weapon skins, etc.
      • You can now wear multiple items at once, as long as they don't cover same body parts
      • You can now preview an item before buying it
      • You can now sell back an item for 50% return
      • Upped max price of items to 999 instead of 99.
      • @Dawson and @CounterCraftz has helped a lot with this!
    • Added three new grenades, features really good animations
      • Stickynade - attaches to boats
      • Molotov - Ignites boats
      • Frag - Regular frag nade, has a small chance to ignite props
    • Removed old grenade
    • Improved the death body ragdoll a lot, now keeps its decals, accessories, colors, limb positions, etc.
    • Rewritten the prop protection system, props don't immediately vanish upon leaving now. Will help people who often disconnect. This will also prevent teams losing half their boat during fight etc.
    • Added new select icons for all weapons
    • Ported the revolver, smg, pistol, ar2 and crowbar from HL2 to lua
    • Weld tool now has the same distance limiter that the smartweld does
    • US server 3 is now a event-only server
    • Added a new experimental randomizing system for events, designed to prevent multiple occurences of same event in a row.
    • Added cooldown to welfare giving. Can now only be given every 24 hour.
    • Slight economy balance:
      • We concluded that it's too easy to get cash. Both cash per second alive and cash per damage has been slightly reduced.
    • Redesigned sledgehammer player damage, now always deals damage if it hits a player.
    • Buffed boatmotor by a lot, also made it cheaper.
    • Thrusters now cost $150 to buy. (still VIP though)
    • Removed admin gravity gun
    • Player-push-off-damage is now set to 10hp/s
    • Being pushed off a player no longer damages you (reverse goomba exploit)
    • Fixed the juggernaut and team events losing a team
    • Fixed boatmotor refund exploit
    • Fixed flying spectators having their names visible
    • Admin mod:
      • Added !bans <player/steamid> command, displays all previous bans for this player
      • Many commands now only logs if they actually succeeded (like /give)
      • Removed logging for a few commands

    Bayrock Changes:
    • Added ability to create public teams
      • Toggled via checkbox in the teams tab
      • Players can join public teams without invites
      • Public teams are marked with a :world: icon
    • Added forum post count rewards
      • Progresses further as post count increases
      • Rewards cash and tokens
    • Added treasure chests to pirate round
      • Spawns at a random position on the map
      • Contains a variety of surprises
    • Overhauled hint system
    • Added ability to control teammates motors/cannons
    • Added ability to claim Steam group reward from the popup
    • Fixed prop scramble refund bug
    • Fixed players getting godmode while having an offensive name
    • Admin mod:
      • Added !friends command
      • Added optional reason in !calladmin command
     
    Last edited: Aug 23, 2016
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  5. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    Accumulated changes over last months, along with a slightly bigger update today:
    • Forum post and registration rewards are now in the form of achievements
    • Added a bunch of materials suggested by @Dawson , also a watermelon material :)
    • Disabled a bunch of semi-transparent materials as suggested by @CounterCraftz
    • Fixed not being able to sell tokens
    • Props now get directly cleaned up for players who get kicked or banned
    • Fixed prop reusing not showing up (F1)
    • Added more interesting randomized team names for team event, suggestions by @Dawson
    • Sailors now get sailorhats instead of fezhats during juggernaut event
    • Fixed broken weapons being given during one-weapon and random-weapons events
    • Added names to all props, can be seen in the tooltips
     
    Last edited: Oct 22, 2016
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  6. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    Minor update:
    • The "Community" workshop addon is now added to the server, allowing some community members to add content entirely on their own.
    • Fixed scramble event refund abuse.
    • Added a ban warning icon to scoreboard, hover mouse over it for more info.
    • Lowered player speed.
    • Added auto kicking from teams after round ends if the teams are too big.
    • Upgraded !hide.
     
    Last edited: Oct 22, 2016
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  7. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    Halloween 2016!
    Halloween is back again! The spookyness of last year has returned!
    • Gifts will be randomly rewarded after a round. Can contain a player model!
    • Spooky music and props have been placed around the map.
    • 5 new player models added, all spooky themed!
    • 4 achievements to unlock, can you get them all?

    General update:

    • Fixed the annoying 1 second freeze lag upon fight phase.
    • Fixed room ownership not being shown to newly joined players.
    • "Group Reward" is now an achievement aswell.
    • Updated all tools to latest Garrysmod code, fixing bugs and glitches.
    • Fixed physgun buoyancy glitch
     
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    Donkie Founder & Senior Developer Platinum VIP

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    Flood 2.0.2:
    • Fixed pirate chest explosion not working
    • Fixed pirate chest not giving bugbait ammo
    • Disabled "reuse" before a juggernaut event
    • Fixed a bunch of lua errors and console error message
    • Fixed being able to use source language strings in team names (#Blabla)
    • Fixed non-default hands not showing
    • Added Limit: ∞ to prop tooltips
    • Updated refund system:
      • Boatmotors, cannons and thrusters will now always give you cash back when appropriate
    • Major update to the boatmotor, cannon, flag and smartweld tools:
      • Latest nice tool code
      • Added "ghosts"
      • Added ability to weld/notweld when placing
      • Added undo support
     
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  9. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    Christmas!
    Christmas is here again:
    * 4 new player models
    * VIP giveaways, one VIP rank will be given out every day for the next two weeks.
    * Nice snow falling, and a pretty layer of snow on the ground, along with smushy footsteps!

    Along with that, some general stuff:
    * Fixed boatmotors, thrusters and cannons price not being added to "cash spent" in round stats, giving a false profit.
    * Fixed trails not working.
     
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    Donkie Founder & Senior Developer Platinum VIP

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    Christmas is over!
    Also a smaller update:
    • Fixed a bunch of grammatical and spelling errors, thanks to @Frozen♡Humanity for pointing out!
    • Fixed money making exploit by spawning a prop inbetween two rooms, making it get refunded twice.
    • Roundstats money earned and spent is now more accurate.
    • Roundstats panel is now resizable by dragging lower-right corner.
    • Added pretty and consistent money formatting everywhere, with thousand separators.
    • Added indicator in Weapons tab for default weapon.
    • Fixed combat bow not being holsterable/defaultable.
     
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  11. Donkie

    Donkie Founder & Senior Developer Platinum VIP

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    Minor update
    • Added ability for prop categories other than the current ones
    • Added prop descriptions
    • Added ability to favorize props by rightclicking them
     
    #51
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