UNITY ROUND Build Phase: Players will be split into 7 teams, and each team will spawn in a different room. All communications outside your team will be temporarily blocked and the doors will be blocked as well. Members of the teams cannot at any point leave their rooms, meaning that No-Clip is also temporarily offline. (Unless You're Staff). The catch...all props from the team have to be welded together ensuring that everyone has to work together. Fight Phase: Communications are unblocked as water begins to rise. The rest can be no changes except for the option of when a member dies on your team, you and the rest of your teammates lose 10hp.