Idea {Weapon Idea} Boost Pack.

Discussion in 'Garry's Mod: Flood' started by Nyaaa~ ∑:3, Apr 4, 2017.

?

Like the idea?

  1. Yah!

    8 vote(s)
    72.7%
  2. Nah...

    3 vote(s)
    27.3%
  1. Nyaaa~ ∑:3

    Nyaaa~ ∑:3 Old Champion

    Joined:
    Feb 24, 2016
    Messages:
    593
    Likes Received:
    268
    Okay, its not exactly a "weapon", but more of a "support" item, that players can use in difficult situations. Also, its not just ONE item, but several diffirent ones, that can clearly give a "point" to this items and explain their true purpose (since im a goddamn master at misleading ideas (most of the times))

    Boost Pack - a small package of drugs that people can use in battle. Each and every shot has its unique effects that can help you in certain situations.

    [​IMG]
    (example picture for every item)

    1. Name: Morphine Shot (Green).

    Details: One shot of Morphine (or any other drug) that slightly increases healing factor. Dont do drugs, kids!

    PROS:
    - You can use this item to slightly regenerate your health (1-1.5% per second). Effect lasts until you reach 100% hp.
    - You can also use this on your teammates.

    CONS:
    - One use only.
    - Regenerating effect disappears completly after recieving any kind of damage.
    - Only one type of shot from the Boost Pack can be equiped. You cannot equip two at once.

    ****************************************************************************************************

    2.Name: Adrenaline Shot (Red).​

    Details: One shot of Adrenaline (or any other drug) that slightly increases your action speed. And yes, you're not Flash. You're an addict.

    PROS:
    - You can use this item to slightly increase your action speed (50% faster than normal(x1.5)) for a limited amount of time (~6 seconds)
    - Effect of this drug increases your reloading speed, holster rate and swimming (running) speed.

    CONS:
    - One use only.
    - While the drug is in effect, you recieve twice as much damage from all sources.
    - It does not increase Fire rate of your weapons (Or melee only).
    - Only one type of shot from the Boost Pack can be equiped. You cannot equip two at once.

    ****************************************************************************************************

    3.Name: Chrysalis Shot (Blue).​

    Details: One shot of Chrysalis (or any other drug) that reduces pain threshold. Dont use too much of it or your skin will change color. Like... You'll be a Smurf for the rest of your life.

    PROS:
    - You can use this item to recieve less damage from all sources (x2) for a short amount of time (~6 seconds).

    CONS:
    - One use only.
    - You cannot preform any actions (fire, reload) while the drug is in effect.
    - You cannot use this item on your allies.
    - Effect does not reduce damage less than 1 (bugbait).
    - Only one type of shot from the Boost Pack can be equiped. You cannot equip two at once.

    ****************************************************************************************************

    Overall price (one item of each type): ~1000-2000$

    Effects and types of druggs can always be added to a Boost Pack. Also, you can suggest your ideas, if you find something interesting to add here.
     
    Last edited: Jun 24, 2017
    #1
    • Like Like x 6
    • Winner Winner x 1
  2. jeffreythe00

    jeffreythe00 Dreamer

    Joined:
    Jun 2, 2014
    Messages:
    1,277
    Likes Received:
    526
    I like the health regeneration perk. Not too sure about the others.
     
    #2
  3. Clyde

    Clyde Active Member

    Joined:
    Jan 29, 2017
    Messages:
    96
    Likes Received:
    45
    I like the idea, i also like how you balanced them out.
     
    #3
  4. Petrone

    Petrone Member Bronze VIP

    Joined:
    Mar 12, 2015
    Messages:
    28
    Likes Received:
    9
    I like it *appludeds*
     
    #4
  5. Decap

    Decap Super Radman

    Joined:
    Jul 9, 2014
    Messages:
    3,049
    Likes Received:
    881
    Adrenaline shot should cause a short slowdown period after it's effects have dissipated instead of double damage. Increase the time of the effect to 10 seconds, then for 5 seconds after, you move and do actions at 75% of the normal speed. This is very similar to what happens irl with adrenaline because you get exhausted from overworking yourself for that period of time.

    Other than that, pretty solid idea.
     
    #5
    • Agree Agree x 1
  6. The Gaming Bean

    The Gaming Bean Dedicated Member

    Joined:
    Apr 10, 2017
    Messages:
    188
    Likes Received:
    76
    I think the speed one is unnecessary but the other ones are pretty dope. Sorry I didn't quite understand, are they one use only then you have to re buy it?
     
    #6
  7. Nyaaa~ ∑:3

    Nyaaa~ ∑:3 Old Champion

    Joined:
    Feb 24, 2016
    Messages:
    593
    Likes Received:
    268
    Yep. One use only. They're cheap though, so you will not have much problems with that.
     
    #7
    • Like Like x 1
    • Informative Informative x 1
  8. WolfMan

    WolfMan If You Can Dream It,You Can Do It. Platinum VIP

    Joined:
    Jan 18, 2016
    Messages:
    110
    Likes Received:
    24
    Nice idea,in my opinion i wanna make the game more difficult to win and not when you have 1 hp so you will be able to heal urself,peoples spent ammo and etc to get u to that low hp,if that will cost around 40k, thats ok.
     
    #8
  9. C.L

    C.L Anonymous Alcoholic

    Joined:
    May 1, 2017
    Messages:
    149
    Likes Received:
    37
    like the idea, doesn't seem too overpowerd either
     
    #9
    • Agree Agree x 1
  10. FrozenHumanity

    FrozenHumanity Member Gold VIP

    Joined:
    Oct 23, 2014
    Messages:
    118
    Likes Received:
    65
    Did you mean increasing your action speed by 15% or 150%? 1.5% is literally nothing and wouldn't be noticeable.

    I like the healing shot.
     
    #10
    • Agree Agree x 2
  11. Popi

    Popi Member

    Joined:
    Jun 12, 2017
    Messages:
    11
    Likes Received:
    4
    I think this is a great idea and should be added to flood.
     
    #11
  12. Expanix

    Expanix Community Member

    Joined:
    Sep 24, 2015
    Messages:
    314
    Likes Received:
    55
    I like the idea except for the fact that I HATE one use items.
     
    #12
    • Friendly Friendly x 2
    • Like Like x 1
    • Agree Agree x 1
  13. frogéé

    frogéé Member

    Joined:
    Nov 20, 2016
    Messages:
    40
    Likes Received:
    26
    One use items are currently at a cool place in flood and I like the idea of more ingame items. High risk/high reward items like the 3rd item sound hilarious to mess around with and maybe prove to be useful from time to time with some testing and balacing ofc.

    Something I thought about was weapon limits to make your loadout more specialized depending on enemy boats and so on but the issue is again running out of ammo.
     
    #13
    • Disagree Disagree x 1
  14. Nyaaa~ ∑:3

    Nyaaa~ ∑:3 Old Champion

    Joined:
    Feb 24, 2016
    Messages:
    593
    Likes Received:
    268
    Yeah. Its an error of mine. It should be x1.5 (50% faster than normal).
    Thanks for informing me about this error.
     
    #14
    • Friendly Friendly x 1
  15. RoRo

    RoRo Member Platinum VIP Gold VIP

    Joined:
    Jul 5, 2016
    Messages:
    45
    Likes Received:
    25
    I think it is an interesting addition that could be made to the flood arsenal. I personally am against one time use items, but I feel this one could be different. Im not sure and it would have to be tested but it seems rather interesting. None of them seem too overpowered either.
     
    #15