Idea So we need a team nerf soon.

Discussion in 'Garry's Mod: Flood' started by SilverMario, Jul 11, 2017.

  1. SilverMario

    SilverMario Golden

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    Rick and I were talking on this thread about a good way to nerf teams: https://devinity.org/threads/fix-the-truce-rule.4594/

    I still think teams are extremely op and nobody has fun in a server when it's the same two people winning round after round after round.

    Teams of 3 can currently have like at least 42 props. I believe teams of 4 can have up to 49+ props. It's completely unfair and it needs to be changed/lowered.

    You could say "Why nerf team prop limit when you could buff the amount of props a lone wolf can have?" You can buff the props a lone wolf can have all you want, but all that's gonna do is make them pay 10x more money to win rounds and they still won't have the firepower of a team of 3 or 4.

    I think a fair limit would be this:
    Team of 1: 16
    Team of 2: 20
    Team of 3: 24
    Team of 4: 28

    This will stop teams from being actually OP and the biggest team in the server won't always win the round. This will stop a team of 3 or 4 from literally having 1 boat each and like 30 back up boats.

    Give me your input.
     
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  2. Rollie

    Rollie Devine Member Gold VIP

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    This is what I've been saying for like 2 yrs
     
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  3. Decap

    Decap Super Radman

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    Couldn't agree more. It's very disheartening when you build a great boat just to be demolished by a team with twice as many props as you. Good thinking, changes like this would probably bring me back to play.
     
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  4. Wolfgang

    Wolfgang Veteran Member Platinum VIP

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    Or when the entire team launches rockets at you and the boat you spent nearly five minutes building just falls apart due to the "unwelding" effect five seconds into the round.
     
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  5. jeffreythe00

    jeffreythe00 Dreamer

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    First and fore-most. There is always going to be "one guy" or "one team" who wins majority of the rounds. No amount of nerfs is going to fix that. People who win more than a few rounds are people who know how to play the gamemode efficiently.

    You also say teams are OP but you don't say why (aside from props). Props are not the sole reason for making teams strong. Teams are strong because you essentially have a "legal" truce. With this truce, you technically become 4x stronger. IE: You have more props/hp, more shots/damage in the same direction, a fraction of the cost of props (if you all chip in) and so on. There is far more to it than a prop limit. You can nerf the prop limit of teams to 16 and it's still not going to change teams "that much".

    The only thing that is going to change is... How upset teams will be that we took over half their prop limit away and I'm expecting to see a very large drop-off of the playerbase if this is implemented.

    Edit: Before someone says that I am against this, I am not. I just feel that there are better ways to approach this than just attacking it with the "nerf stick"
     
    Last edited: Jul 12, 2017
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  6. Wolfgang

    Wolfgang Veteran Member Platinum VIP

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    Yeah that might discourage people from making a team and encourage them to truce (Legal Team gets half props, illegal team gets them all)
     
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  7. Legacy™

    Legacy™ Dedicated Member

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    It wouldn't really make a difference , the stronger team would still win wouldn't they?

    Plus I feel like this would cause more problems than solutions.
     
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  8. SilverMario

    SilverMario Golden

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    Limiting the props of the teams would be a lot more fair. Currently a team of 3 or 4 gets like 42-49 props. When 3-4 players can have 42-49 props and also get 3x or 4x more firepower than you, good luck beating them unless like 4-5 others target them from the start.

    I don't like the fact that 3 or 4 people can actually have like 7 backup boats. A nerf like this won't COMPLETELY stop teams from being OP but it sure as hell will make it possible to defeat teams and win rounds alone.
    Well we'll just have to punish them for it then. If they want to do this because legal teams get half props, they're not the kind of player we want on our server.
     
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  9. Wolfgang

    Wolfgang Veteran Member Platinum VIP

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    What if players on team spawned farthest away that way they dont get the better rooms and single players get 5 and 6?
     
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  10. SilverMario

    SilverMario Golden

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    I see many teams win who don't pick a room. They just build in the starting area and can literally just defeat anyone and everyone. I don't personally think this will help.
     
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  11. Rollie

    Rollie Devine Member Gold VIP

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    Another addition to prop limit downsizing would be to halve the amount of granades, rpg, smg granade, gold gun.
     
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  12. Wolfgang

    Wolfgang Veteran Member Platinum VIP

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    I'm not saying teams can't win from the public (ALSO KEEP IN MIND: The idea of this thread is to make things balanced which means teams should still be able to win, what I'm saying is taking advantage from the teams and giving it to solo players isn't fair either), I just feel like the majority of op teams lead from the back rooms.
     
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  13. SilverMario

    SilverMario Golden

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    Well the thing is, if the team wins they have all of the right to the back rooms and there's nothing anyone can do because they spawn afterward. I like Rollie's idea of nerfing the amount of RPG/Golden gun rounds. Think about this. A team of 4 can 1 SHOT 4 of your biggest highest health props and there's nothing you can do about it.

    I don't think room are that big of a deal. You don't need a room or any map-like advantage when you have 49 props and 4x the firepower.
     
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  14. jeffreythe00

    jeffreythe00 Dreamer

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    Just because a team "can" have 40+ props doesn't mean every team does. Do you know just how expensive a 40+ prop boat is!? I barely make my 3k investment back per round from 16 props.

    Aside from a small handful of people. I "never" see anyone max out 40+ props. It's just not worth it. If it was, everyone would do it.

    @Rollie Didn't we already go through 3-4 nerfs to explosives? Answer - Yes.
     
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  15. SilverMario

    SilverMario Golden

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    I see it happen a lot. When you really think about it, you really can't spend that much on a boat, as long as you win/survive the entire round you will most likely profit from the amount of damage you did and the refund from your leftover props.

    Even if teams don't always do 40+ props, it'd be nice to stop them from doing that so that they can't dominate the server no matter what you do.
     
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  16. jeffreythe00

    jeffreythe00 Dreamer

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    There are definitely ways to tackle teams being too strong. Reducing prop count is one method but I feel as though there are better alternatives. Right now I just don't have the time to list a bunch.

    Edit: Feel free to discuss it amongst yourselves though. I won't argue that a well organized team is pretty much unbeatable.
     
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  17. Legacy™

    Legacy™ Dedicated Member

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    What exactly would it balance considering it affects everyone? High level teams will still dominate , you can't balance skill. Most of the times I was in a team we only used around 30 props anyway and still dominated.
     
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  18. Bayrock

    Bayrock Founder & Developer Staff Member Founder

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    Has anyone had the idea of teams sharing their ammunition? Just a thought. :emoticon_tongue:
     
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  19. SilverMario

    SilverMario Golden

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    That's a great idea. That way players can't have 16 rockets launched at you and you can't do anything but take it in the ass. Sharing ammo would fix a lot of problems with teams being OP but might cause more trucing. If players truce then they're not following the rules and we can deal with them accordingly.
     
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  20. Rollie

    Rollie Devine Member Gold VIP

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    Yes but this idea is not just a individual nerf for a gun it revolves around a team as in the more players the less explosive each individual has, so in turn we had a few small nerfs for explosives yes, but this nerf is conditional and pertains to teams not all players.

    Actually I think it was 2 nerfs. One for rpg, the other for granades.
    I'm
    Assuming you think a team of 4 has at least 12-14 rpgs is fair along with 12 or so smg granades .
     
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